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Virtual Playtable 0.8.3 released

edited July 2013
Virtual Playtable 0.8.3 released

http://virtualplaytable.com/downloads.php

Comments

  • Same bugs :(

    When I press "browse" button to change the directory of images, the app closes;
    The same thing happens when I press OPEN or SAVE deck;
    "Add" button also closes the program when I try to add/change the VPT database.
  • Bussoli, I will prepare for you special version next week, I think bug not in my code but specific to your computer only, or it is in Qt 5.1 Library I use (then I will send bug report to Qt developers).
  • I will test this version in other computer right now, just wait a minute :)
  • Your are right =/

    This bugs is only in my PC ... I will try to fix this problem in my Windows =/
  • -BUG, when in deck editor, and you lower the number of cards to 0, click away, then click back on that 0 stack of card, deck editor crashes hard... (

    -still missing the +1+1 , -1/-1 shortcuts:(

    -BUG rightclick pointing any card to any card at enemy hand, it types cards name in chat
    ...

    Thx for M14 though

    sincerely Tastyghost
  • edited July 2013
    > -BUG, when in deck editor, and you lower the number of cards to 0, click away,
    > then click back on that 0 stack of card, deck editor crashes hard... (

    Can't reproduce. I can click, move and delete 0-cards item without any problems
    Are you sure use VPT 0.8.3 and MTG module 0.8.3? Please write error message with call stack here.

    > -BUG rightclick pointing any card to any card at enemy hand, it types cards name in chat

    Can't reproduce too. If card is not faceup or public revealed, it shows "a card" in log.
    Can you describe your actions in details and screenshot or copy of game log?
  • edited July 2013
    I'm using Japanese card languages
    it's marvelous :)
    but DGM's split card name is shown only english
    Then me tested other card languages
    The result was the same

    sorry,my english very is bad
  • Toshiaki, I will update database soon, now Gatherer have correct printed text.
    http://gatherer.wizards.com/Pages/Card/Details.aspx?printed=true&multiverseid=369721
  • Don't suppose we could get a list of major fixes? Like, did you fix the memory leak (or whatever the problem was) in the Play module that causes the game to slow down and eventually crash?
  • > "Play module that causes the game to slow down and eventually crash?"

    Yes, this bug fixed.

    List of fixes you can see in this topic
    http://virtualplaytable.com/forum/discussion/499/virtual-playtable-0.8.3-rc1-with-magic-2014-set#Item_62
  • Torrent with card images updated up to Magic 2014, see
    http://virtualplaytable.com/downloads.php
  • I found a bit of a bug, whenever I try to remove a +1/1 or a -1/1 counter, it doesn't work. it keeps the 1/1 counter on the card.
  • [I found a bit of a bug, whenever I try to remove a +1/1 or a -1/1 counter, it doesn't work. it keeps the 1/1 counter on the card.]
    ya the same.
    plz fix it. thanks
  • to remove +1/+1 counter you can add -1/-1 counter and vice versa
    I will fix it in next build
  • "[I found a bit of a bug, whenever I try to remove a +1/1 or a -1/1 counter, it doesn't work. it keeps the 1/1 counter on the card.]"

    Adding to this, when a permanent switch zones, it retains any counters.

    Another bugs:

    - sometimes you put a card in play but it keeps to show the back - you must "put face down" and "put face up" to correct it.

    Suggestion:

    - Multi-counters: as workstation - when you select multiple cards and put a counter on one of them, all selected receive the same counter.
  • I got this error today:

    NI: Exception
    JNI: in thread "main"
    java.lang.OutOfMemoryError: GC overhead limit exceeded
    at java.lang.ClassLoader.findLoadedClass0(Native Method)
    at java.lang.ClassLoader.findLoadedClass(ClassLoader.java:1085)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:406)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
    at vpt.widgets.Action.setEnabled(Native Method)
    at vpt.widgets.CommandAction.onUpdated(CommandAction.java:80)
    at vpt.widgets.Action.update(Action.java:75)
    at vpt.scene.GraphicsWindow.stateUpdated(GraphicsWindow.java:103)
    at vpt.state.StateController.update(StateController.java:310)
    at vpt.state.StateController.endUpdate(StateController.java:300)
    at vpt.state.StateController.endUpdate(StateController.java:287)
    at vpt.state.State.internalExecute(State.java:369)
    at vpt.state.StateController.execute(StateController.java:396)
    at vpt.state.commands.BaseStringCommand.execute(BaseStringCommand.java:32)
    at vpt.playscene.TurnPanel$StepButton.onMousePressed(TurnPanel.java:155)
    at vpt.widgets.Window.showModal(Native Method)
    at vpt.windows.DeckEditor.showPlayWindow(DeckEditor.java:869)
    at vpt.windows.DeckEditor.showTestHand(DeckEditor.java:922)
    at vpt.windows.DeckEditor$14.onTriggered(DeckEditor.java:38)
  • I used to be able to ctrl+click counters onto cards on my opponent's side when playing solo. I can't anymore, I have to 'give' the card to me, put the counters on, then give it back. That is an extreme waste of time.
  • Any news on an update?
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